Skin looks meh, definitely, however he is one of the best candidates to fit the star guardians, being one of the younger champions in LoL and also having the right personality, putting him closer than a lot of other champions to fitting the skinline. Yeah but people use "doesn't fit" as another way of saying "the skin is bad" or "I don't like it".įor an example of a relatively new case, SG Ekko. Skins can be very different from the base character and still fit. The game just suffers from way too much tech debt. Fact is that League only scratches the surface of what you can monetise in the game without being underhanded or greedy. And if you compare League to DotA, it is a complete joke in terms of revenue sources. This game has shut down completely now, yet, it still has more lucrative monetisation options for the game than League does. This game was way ahead of everyone else, so much so that Valve actually used a lot of their ideas directly in Dota 2 when it came to their customisation options. HoN made announcer packs, custom multikills, skins that had model changes, custom couriers, custom taunts. ![]() In fact, a lot of people point to League as the prime candidate of how to monetise a pvp game but, HoN was actually the one to come up with a lot of these monetisation systems. Just to put in perspective, Heroes of Newerth a game that came before League (HoN beta was practically a finished game where as League's beta was almost an april fools joke by comparison), had shitload of ways to monetise that League didn't. This doesn't really require underhanded techniques at all and if anything, it's the fact that they don't have greater access to these revenue sources that force them to be increasingly more greedy. Disagree, what holds League back in terms of potential monetisation is revenue options.
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